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1 package junit.quilt.cover.state; 2 3 import java.net.*; 4 5 import junit.quilt.framework.*; 6 import java.util.*; 7 8 /*** 9 * A simple registry for all the State Machines that are created. Useful 10 * for reporting purposes. This 11 * will need to be made thread aware, possibly using ThreadLocal inheritance. 12 * Now we are using a multimap, it would be nice to move to a tree data 13 * structure in order to ease with reporting. Maybe a swing treemodel. 14 * 15 * 16 * 17 * @author <a href="mailto:markpollack@users.sourceforge.net">Mark Pollack</a> 18 * @author <a href="mailto:dpeugh@users.sourceforge.net">David Dixon-Peugh</a> 19 * @version @VERSION@ 20 */ 21 22 public class StateMachineRegistry 23 extends QuiltRegistry 24 { 25 26 // private static StateMachineRegistry fInstance = new StateMachineRegistry(); 27 private String levels[] = {"Instrument", "Class", "Method"}; 28 29 public StateMachineRegistry () { 30 super( "StateMachine Instrumentation"); 31 setLevels( levels ); 32 } 33 34 public ClassLoader newInstClassLoader( String packages[], 35 URL path[], 36 ClassLoader parent) { 37 returnSMClassLoader(packages, path, parent, this)/index.html">> new SMClassLoader(packages, path, parent, this); 38 } 39 40 /*** 41 * Store under a name a state machine. 42 * 43 * @param classname Class Name. 44 * @param methodname Method name. 45 * @param sm a <code>StateMachine</code> value 46 */ 47 public void bind(String className, String methodName, SimpleStateMachine sm) { 48 String args[] = new String[2]; 49 args[0] = className; 50 args[1] = methodName; 51 registerCollector( args, sm ); 52 } 53 54 55 /*** 56 * Lookup a StateMachine given the class and method. 57 * 58 * @param name a <code>String</code> value 59 * @return a <code>StateMachine</code> value 60 */ 61 public SimpleStateMachine lookup(String className, String methodName) 62 { 63 String args[] = new String[2]; 64 args[0] = className; 65 args[1] = methodName; 66 return (SimpleStateMachine)get(args); 67 } 68 69 /*** 70 * Singleton access method. 71 * 72 * @return a <code>StateMachineRegistry</code> value 73 */ 74 // public static StateMachineRegistry getInstance() { 75 // return fInstance; 76 // } 77 }// StateMachineRegistry

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